6 #ifndef CREATIONAL_MAZEPARTS_ENCHANTED_ROOM_H_
7 #define CREATIONAL_MAZEPARTS_ENCHANTED_ROOM_H_
void Initialize(const Spell &spell)
Definition: enchanted_room.cc:33
bool HasSpell() const
Definition: enchanted_room.cc:24
Definition: enchanted_room.h:16
Definition: bombed_maze_factory.cc:11
int room_number() const
Definition: room.cc:43
Spell PickUpSpell() const
Definition: enchanted_room.cc:38
EnchantedRoom(const EnchantedRoom &)
Definition: enchanted_room.cc:17
EnchantedRoom * Clone() const override
Definition: enchanted_room.cc:19