6 #ifndef CREATIONAL_MAZEPARTS_ROOM_WITH_A_BOMB_H_
7 #define CREATIONAL_MAZEPARTS_ROOM_WITH_A_BOMB_H_
RoomWithABomb(const RoomWithABomb &)
Definition: room_with_a_bomb.cc:14
Definition: bombed_maze_factory.cc:11
void Initialize(const bool &bombed)
Definition: room_with_a_bomb.cc:26
int room_number() const
Definition: room.cc:43
bool has_bomb() const
Definition: room_with_a_bomb.cc:16
Definition: room_with_a_bomb.h:15
virtual RoomWithABomb * Clone() const override
Definition: room_with_a_bomb.cc:21