6 #ifndef CREATIONAL_MAZEPARTS_ROOM_H_
7 #define CREATIONAL_MAZEPARTS_ROOM_H_
23 virtual void Enter()
override;
Direction
Definition: direction.h:13
MapSiteInterface * GetSide(const Direction &) const
Definition: room.cc:33
Definition: bombed_maze_factory.cc:11
virtual Room * Clone() const
Definition: room.cc:28
void SetSide(const Direction &, MapSiteInterface *)
Definition: room.cc:38
int room_number() const
Definition: room.cc:43
Definition: map_site_interface.h:13
Room(const int &room_number)
Definition: room.cc:12
virtual bool entered() const
Definition: room.cc:48
int room_number_
Definition: room.h:30
virtual void Enter() override
Definition: room.cc:53