Design Patterns
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Class Index
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A
CompositeEquipment
(
structural::composite
)
GlyphFactory
(
structural::flyweight
)
N
StreamDecorator
(
structural::decorator
)
Composition
(
operational::strategy
)
GlyphInterface
(
structural::flyweight
)
StreamInterface
(
structural::decorator
)
AnalogClock
(
operational::observer
)
CompositorInterface
(
operational::strategy
)
Graphic
(
operational::memento
)
NotExp
(
operational::interpreter
)
T
AndExp
(
operational::interpreter
)
CompressingStream
(
structural::decorator
)
GraphicInterface
(
structural::proxy
)
O
Application
(
operational::chain
)
Constant
(
operational::interpreter
)
H
TcpClosed
(
operational::state
)
ApplicationWindow
(
structural::bridge
)
ConstraintSolver
(
operational::memento
)
ObserverWidgetInterface
(
operational::observer
)
TcpConnection
(
operational::state
)
ArrayCompositor
(
operational::strategy
)
ConstraintSolverInterface
(
operational::memento
)
HelpHandlerInterface
(
operational::chain
)
OpenCommand
(
operational::command
)
TcpEstablished
(
operational::state
)
ASCII7Stream
(
structural::decorator
)
ConstraintSolverMemento
(
operational::memento
)
I
OrExp
(
operational::interpreter
)
TcpListen
(
operational::state
)
B
CountingMazeBuilder
(
creational::builder
)
P
TcpOctetStream
(
operational::state
)
Currency
(
structural::composite
)
IconWindow
(
structural::bridge
)
TcpState
(
operational::state
)
Bitmap
(
structural::bridge
)
D
Image
(
structural::proxy
)
Parser
(
structural::facade
)
TemplateApplication
(
operational::templatemethod
)
BombedMazeFactory
(
creational::abstractfactory
)
ImageProxy
(
structural::proxy
)
PasteCommand
(
operational::command
)
TexCompositor
(
operational::strategy
)
BombedMazeGame
(
creational::factorymethod
)
Decorator
(
structural
)
InterpreterContext
(
operational::interpreter
)
PMWindowImp
(
structural::bridge
)
TextDocument
(
structural::proxy
)
BombedWall
(
creational::commons
)
Dialog
(
operational::chain
)
InterpreterContextInterface
(
operational::interpreter
)
Point
(
structural::commons
)
TextShapeClassAdapter
(
structural::adapter
)
BooleanExpInterface
(
operational::interpreter
)
DialogDirectorInterface
(
operational::madiator
)
Inventory
(
operational::visitor
)
PricingVisitor
(
operational::visitor
)
TextShapeObjectAdapter
(
structural::adapter
)
BorderDecorator
(
structural
)
DigitalClock
(
operational::observer
)
InventoryVisitor
(
operational::visitor
)
PrintNEmployees
(
operational::iterator
)
TextView
(
structural::adapter
)
BTree
(
structural::flyweight
)
DocumentInterface
(
operational::templatemethod
)
IteratorInterface
(
operational::iterator
)
ProgramNodeBuilder
(
structural::facade
)
Token
(
structural::facade
)
Bus
(
operational::visitor
)
Door
(
creational::commons
)
IteratorPtr
(
operational::iterator
)
ProgramNodeBuilderInterface
(
structural::facade
)
TwistyTurnyPassage
(
creational::commons
)
Bus
(
structural::composite
)
DoorNeedingSpell
(
creational::commons
)
L
ProgramNodeInterface
(
structural::facade
)
V
BusInterface
(
operational::visitor
)
E
R
Button
(
operational::chain
)
List
(
operational::iterator
)
Validator
(
creationaltests::validation
)
BytecodeStream
(
structural::facade
)
Employee
(
operational::iterator
)
ListBox
(
operational::madiator
)
ReverseListIterator
(
operational::iterator
)
VariableExp
(
operational::interpreter
)
C
EnchantedMazeFactory
(
creational::abstractfactory
)
ListInterface
(
operational::iterator
)
RISCCodeGenerator
(
structural::facade
)
VariableExpInterface
(
operational::interpreter
)
EnchantedMazeGame
(
creational::factorymethod
)
ListIterator
(
operational::iterator
)
Room
(
creational::commons
)
VariableNode
(
structural::facade
)
Cabinet
(
structural::composite
)
EnchantedRoom
(
creational::commons
)
ListTraverser
(
operational::iterator
)
RoomWithABomb
(
creational::commons
)
VariableNodeInterface
(
structural::facade
)
Card
(
operational::visitor
)
EntryField
(
operational::madiator
)
M
Row
(
structural::flyweight
)
VirtualImageProxy
(
structural::proxy
)
Card
(
structural::composite
)
EquipmentInterface
(
structural::composite
)
S
VisitedEquipmentInterface
(
operational::visitor
)
CardInterface
(
operational::visitor
)
EquipmentVisitorInterface
(
operational::visitor
)
MacroCommand
(
operational::command
)
VisualComponentInterface
(
structural::adapter
)
Character
(
structural::flyweight
)
Event
(
structural::proxy
)
MapSiteInterface
(
creational::commons
)
SampleApplication
(
operational::templatemethod
)
W
Chassis
(
operational::visitor
)
ExpressionNode
(
structural::facade
)
Maze
(
creational::commons
)
SampleDocument
(
operational::templatemethod
)
Chassis
(
structural::composite
)
ExpressionNodeInterface
(
structural::facade
)
MazeBuilderInterface
(
creational::builder
)
Scanner
(
structural::facade
)
Wall
(
creational::commons
)
ChassisInterface
(
operational::visitor
)
F
MazeFactory
(
creational::abstractfactory
)
ScrollDecorator
(
structural
)
Watt
(
structural::composite
)
ClockTick
(
operational::observer
)
MazeFactoryInterface
(
creational::abstractfactory
)
ShapeInterface
(
structural::adapter
)
Widget
(
operational::chain
)
ClockTickInterface
(
operational::observer
)
FileStream
(
structural::decorator
)
MazeGame
(
creational
)
SimpleCommand
(
operational::command
)
Window
(
structural::flyweight
)
ClockTickObserver
(
operational::observer
)
FilteringListTraverser
(
operational::iterator
)
MazePrototypeFactory
(
creational::prototype
)
SimpleCompositor
(
operational::strategy
)
Window
(
structural::bridge
)
ClockTimer
(
operational::observer
)
FloppyDisk
(
structural::composite
)
MediatorButton
(
operational::madiator
)
SkipList
(
operational::iterator
)
WindowImp
(
structural::bridge
)
CodeGeneratorInterface
(
structural::facade
)
FloppyDisk
(
operational::visitor
)
MediatorWidget
(
operational::madiator
)
SkipListIterator
(
operational::iterator
)
WindowInterface
(
structural::bridge
)
Column
(
structural::flyweight
)
FloppyDiskInterface
(
operational::visitor
)
MediatorWidgetInterface
(
operational::madiator
)
Spell
(
creational::commons
)
X
CommandApplication
(
operational::command
)
Font
(
structural::flyweight
)
MouseEvent
(
operational::madiator
)
StandardMazeBuilder
(
creational::builder
)
CommandDocument
(
operational::command
)
FontDialogDirector
(
operational::madiator
)
MoveCommand
(
operational::memento
)
StatementNode
(
structural::facade
)
XWindowImp
(
structural::bridge
)
CommandInterface
(
operational::command
)
G
MyClass
(
operational::command
)
StatementNodeInterface
(
structural::facade
)
Compiler
(
structural::facade
)
MyStrategy
(
operational::strategy
)
StrategyContext
(
operational::strategy
)
GlyphContext
(
structural::flyweight
)
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E
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|
H
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
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|
X
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